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New Voice Performance Emphasizes the Drama in Final Fantasy Tactics
New Voice Performance Emphasizes the Drama in Final Fantasy Tactics
3:43 am

Final Fantasy has established a legacy of exceptional performances throughout the years, from the dramatic Flair reminiscent of Game of Thrones in Final Fantasy XVI to the darkly humorous style of Stranger of Paradise. However, Final Fantasy Tactics: The Ivalice Chronicles offers a truly distinctive chance – an opportunity for Square Enix to further polish one of the most cherished RPGs ever. Undertaking such a monumental task alone is challenging, but for an actor stepping into the roles of 28-year-old characters, now fully voiced for the first time, it presents its own set of difficulties.

“I can’t say it’s difficult, but knowing that Delita was such a cherished character, and with the franchise’s vast popularity, I felt a real duty to honor him,” shares Gregg Lowe, the voice actor portraying Delita Heiral. “Another challenge lies in his moral ambiguity. He’s a very intricate character, unlike any I’ve portrayed before. I’ve played several villains, some quite straightforward – but Delita isn’t.”

Lowe is among a talented group of actors brought on to give new vitality to Final Fantasy Tactics, taking on what is arguably the most significant character in the game. The British-Canadian actor has lent his voice to various games previously, including Assassin’s Creed: Syndicate, Horizon: Zero Dawn, and Lies of P. However, he states that Tactics was a vastly “new” experience for him, mainly due to its intricate and ambitious narrative.

“I consider this Delita’s tale, in some ways. He’s a tragic protagonist but might also be perceived as a villain.”

Interestingly, Lowe wasn’t particularly well-versed in Final Fantasy prior to landing the role and had never even heard of Tactics specifically – yet he quickly mentions that after this role, he would eagerly welcome the chance to collaborate on Final Fantasy projects again, partly due to the enthusiasm of everyone involved in the game and the encouraging fan community.

Given the game’s rich history, Lowe chose not to delve deeply into researching the original game and instead approached it from a brand-new angle – fully adopting the revised script.

The PSP edition of Final Fantasy Tactics, The War of the Lions, was widely recognized for its Shakespearean old-English style. Although capturing that “essence” wasn’t the main objective for the actors, it did subtly influence portions of this new version in The Ivalice Chronicles.

“There wasn’t a directive to make it Shakespearean, but I think the writing already has a specific rhythm to it,” notes Lowe, “The language is quite unique, similar to Game of Thrones; it evokes that atmosphere. The writing in this game is phenomenal, and the localization and translation processes were excellent. We didn’t turn it into Shakespeare, but it certainly resonates in the text itself.”

This comparison is simple to draw, as Final Fantasy Tactics expertly blends grand fantasy with tragedy, offering a narrative rich with ethos and meaning. Delita is particularly compelling due to the varying aspects of his life and personality that are revealed; at times, he acts as a supportive figure to the main character Ramza, while at others, he represents an antagonistic force.

“We aimed to avoid going overboard in making him sound overly youthful or significantly older, but we sought to inject some youthful enthusiasm into his voice,” explains Lowe. “The most notable transformation with Delita is that as he matures, he grows considerably more cynical and detached. I focused on minimizing excessive expression, allowing the weight of his emotions to come through in a cold and calculated manner. We intended to portray that through his voice, steering clear of being too theatrical with his delivery.”

“Delita reaches a breaking point in that moment, setting him on a trajectory that will define his story, life, and ultimately his downfall.”

Delita’s moral complexity has sparked discussions among fans regarding his role in the narrative for decades. While Lowe consciously avoids categorizing the character as simply a hero or villain, he perceives Delita as a richly nuanced “gift” of a character.

“He has this Machiavellian ascent to power, but in doing so, he loses everything around him. His thirst for vengeance blinds him as he strives to right the world in his mind. And there’s this voracious appetite for power. It serves as quite a lesson, doesn’t it? That yearning for power can ruin everything and everyone in its path,” asserts Lowe, “I believe this narrative encapsulates Delita’s journey in some sense. He’s a tragic protagonist but could likewise be viewed as a villain. And, like any compelling antagonist, he truly believes he’s acting for the greater good. That’s something we wanted to compellingly convey.”

Nailing the appropriate tone for Delita was a significant challenge, primarily due to his crucial role in the intricate puzzle of Final Fantasy Tactics’ storyline. Beyond Ramza, Delita is arguably

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SCUF Launches Valor Pro Wireless Gamepad for Xbox & PC
SCUF Launches Valor Pro Wireless Gamepad for Xbox & PC
7:23 pm

Today, SCUF Gaming announced the SCUF Valor Pro Wireless Controller for Xbox and PC in a press release. Following the debut of the SCUF Valor Pro Wired Controller earlier this year, SCUF has now launched a wireless variant, designed with input from creators and global eSports athletes. This new controller is built for speed and optimal performance, compatible with Windows 10 and 11 PCs, Xbox Series X|S, and Xbox One. It will be available in steel gray, black, white, and smoke colors, with additional designs and complete customization available through SCUF’s partners.

**SCUF Valor Pro Wireless Controller Features:**

– **Endurance TMR Thumbsticks:** These thumbsticks look like standard ones but provide greater durability, resisting wear while ensuring accurate control.
– **Customizable Back Paddles:** Four paddles are strategically positioned to maintain thumbstick focus. They enable full hardware remapping across three profiles, featuring removable and blankable inner paddles.
– **Tri-Mode Connectivity:** Provides PC, Xbox, and Bluetooth modes. PC mode boasts a 1000 Hz polling rate when wired, Xbox mode accommodates both wired and wireless, and Bluetooth connects with compatible devices.
– **SCUF Ergonomic Legacy:** Utilizes over fourteen years of ergonomic knowledge, modifying the standard Xbox shape for natural paddle positioning and efficient bumper transitions.
– **Dedicated Audio Controls:** Equipped with separate audio scroll wheels for headset volume and Game vs. Chat mix, in addition to headset and mic mute functions.
– **Companion App:** An upcoming app for Xbox and PC will facilitate button/profile remapping, adjustments to thumbstick and trigger settings, vibration tuning, and complete recalibration.
– **Rechargeable Battery:** Comes with a fast-charging battery that lasts up to 17 hours.

The SCUF Valor Pro Wireless for Xbox and PC is priced at $189.99 and is available for purchase on the [SCUF official website](https://www.scufgaming.com/us/en/c/xbox/valor-pro/valor-pro-wireless).

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Call of Duty: Black Ops 7 to Include Fresh Game Modes and Improved Multiplayer
Call of Duty: Black Ops 7 to Include Fresh Game Modes and Improved Multiplayer
11:03 am

The Call of Duty: NEXT Showcase unveiled fresh insights about Black Ops 7, highlighting a new multiplayer game mode and modifications to Zombies and PvP.

To prepare for the worldwide release of Call of Duty: Black Ops 7 on November 14, Treyarch hosted the Call of Duty: NEXT event, which disclosed a flood of new information regarding the next installment in the Black Ops franchise. The NEXT event provided content creators and developers the opportunity to experience the new game and discuss key features being introduced to Black Ops 7 Multiplayer and Zombies. Notably, while outlining the enhancements, Treyarch touched on various changes it’s implementing in multiplayer, zombie modes, and the adjustments planned for the title’s launch.

Primarily, players received their initial glimpse at the new Overload game mode set to debut in the Beta and be available upon launch. Overload engages two teams in competition (similar to most game types), battling for control of the Overload Device. This device must be retrieved and transported into one of the enemy’s two control zones for a round victory. The device’s location is visible via HUD and Tac-Map, and any Operator carrying it gains additional intel. In many respects, the new mode resembles Gears of War’s Gridiron, sharing a similar vibe. The mode will be featured in the recently announced Beta and in Black Ops 7 at launch.

In addition to the new multiplayer mode, Treyarch has acknowledged feedback concerning multiplayer and has reinstated the classic prestige system. Players reaching military Level 55 can opt to enter “Prestige 1” to commence their prestige journey. There are a total of 10 prestige levels to ascend to before achieving Prestige Master. Players will earn Skins, Blueprints, and other rewards throughout the progression.

Call of Duty: Black Ops 7 is set to launch with 16 maps and will feature 30 weapons from the start. Of these, 16 new weapons will be introduced to the franchise, each with unique gameplay dynamics. In a series first, players will have the ability to share customized weapon builds with others through a code. However, even when utilizing these codes, players must acquire the parts through their own progression before they can use a weapon code that incorporates specialized equipment.

Regarding weapons, Weapon Prestige is also making a return to Call of Duty for the first time since Black Ops 4. Each weapon will include two Prestige levels, culminating in the Weapon Prestige Master title. This encompasses a total of 250 levels to navigate towards complete Weapon mastery. For players who enjoy grinding, Black Ops 7 features the highest number of Mastery Camos ever in a Call of Duty game: 16 in total.

The Zombies mode is undergoing a significant revision, introducing a new map titled Ashes of the Damned. Ashes of the Damned is heralded as the largest round-based Zombies map in Black Ops history, with the Call of Duty: NEXT event highlighting four of the six principal locations. The event outlined a journey commencing at Janus Towers Plaza, then expanding to Blackwater Lake and Vandorn Farm, before converging once more in the remnants of the old Southern town known as Ashwood. A new mode, Cursed, was also presented. Players will “Start with a pistol and your wits in this new mode intended for those seeking a more perilous Zombies experience,” as stated by Treyarch.

Beyond the new multiplayer and Zombies modes, Treyarch expressed their vision for Multiplayer as aiming to promote rapid, energetic gameplay across lively maps designed in the classic Treyarch three-lane fashion, closely tied to the narrative. They added, “To enhance pacing, there are more standard-sized maps with chances for players to engage directly or pursue tactical flanks” in their efforts to steer the game back towards a more strategic style.

While the entire Call of Duty Blog is available here, fans will have just over a month to anticipate the launch of Call of Duty: Black Ops 7 on November 14.

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